build wireframes and low-fidelity prototypes week 1 answers

Optional - Test your knowledge of prior concepts

1. What are some key benefits of considering accessibility in UX design? Select all that apply.

  • Addresses societal structures and products rather than a person’s ability
  • Creates solutions that often help everyone
  • Ensures underrepresented and excluded groups are taken into account

2. Which phase of the design sprint helps the team find solutions to build on?

  • Prototype
  • Test
  • Decide
  • Ideate
  • Understand

3. What can a researcher learn when they properly empathize with users during user research?

  • The needs, behaviors, and motivations of their users
  • The hopes, dreams, and assumptions of their users
  • The wants, desires, and fears of their users
  • The opinions, feelings, and biases of their users

4. Which of the following are examples of pain points? Select all that apply.

  • Being asked to submit credit card information when no payment is required
  • Receiving the same response to three different questions from an automated chatbot
  • Struggling to interact with a button on a mobile app’s homepage because it’s extremely small
  • Completing the checkout process for a food delivery app

5. Which of the following statements about user personas is true?

  • A persona is a real user who provides real reviews on a product.
  • Personas can help identify patterns of behavior in users.
  • UX designers should avoid creating backstories for personas
  • Personas are modeled after the characteristics of the UX designer.

6. Which of these user stories includes a type of user, an action, and a benefit?

  • I want a bookshelf so I have somewhere to store my book collection.
  • As a scientist, I want access to my colleagues’ published research.
  • As a yoga instructor, I want to create a consistent class schedule so that my clients know how to confidently plan their weekly exercise.
  • As a chef, I want access to the freshest ingredients and the highest-quality cooking utensils.

7. Fill in the blank: Designing products with accessibility and inclusivity in mind ensures that you _____.

  • create an identical experience for all users
  • focus on creating one solution for as many people as possible
  • create a different solution for every single user.
  • include solutions that benefit specific individuals, which improves the user experience for all users.

8. Which of the following is a complete problem statement?

  • Hakim is an accountant who needs to collect expense reports from their coworkers.
  • Akiko is a construction consultant who is building a skyscraper.
  • Angelo needs a toolbox and shingles to fix the leak in their roof.
  • Bella is a dance choreographer who needs to create a practice video because some of their students have school during the day and can’t attend lessons in person.

9. Identify the steps of the ideation process in the correct order.

  • Documenting ideas, brainstorming, focusing on quantity, questioning obvious solutions, gathering a diverse team, and evaluating the ideas.
  • Brainstorming, documenting ideas, focusing on quantity, gathering a diverse team, questioning obvious solutions, and evaluating the ideas.
  • Gathering a diverse team, brainstorming, documenting ideas, questioning obvious solutions, focusing on quantity, and evaluating the ideas.

10. You’re a UX designer working on a gaming app in a competitive market space. You want to figure out what your competitors’ strengths and weaknesses are, and how to create a better product. What should you do?

  • Contact each company directly
  • Conduct a competitive audit
  • Create a marketing plan
  • Conduct informal research online

Devendra Kumar

Project Management Apprentice at Google

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