build wireframes and low-fidelity prototypes week 3 answers
Test your knowledge of low-fidelity prototypes
1. You demonstrate an early product model's scrolling and click functionality to stakeholders before it goes to engineering. What are you demonstrating?
- A prototype
- A design type
- A wireframe
- A storyboard
2. What is the most significant difference between a wireframe and a prototype?
- Time
- Cost
- Interactivity
- Fidelity
3. What is the goal of creating a low-fidelity prototype?
- Make it easier for engineers to value the design
- Create a complex and interactive design that’s ready for development
- Make designs testable to collect and analyze feedback early on
- Create a complex and static design to show stakeholders