Week 5 – Create and test a high-fidelity prototype

responsive web design in adobe xd week 5 answers

Test your knowledge on the basics of mockups

1. What are common elements in a mockup? Select all that apply.

  • Color
  • Typography
  • Iconography
  • Outline

2. Which of the following is an advantage of a high-fidelity mockup?

  • High-fidelity mockups help designers map out a product during the early stages of design development.
  • High-fidelity mockups allow designers to make multiple iterations without affecting the design’s functionality.
  • High-fidelity mockups help designers test the product’s functionality.
  • High-fidelity mockups can offer designers a basic outline of a product or screen.

3. What design characteristics make a mockup different from a wireframe?

  • A mockup is a static, high-fidelity design that closely matches the final product.
  • A mockup is an outline or sketch of a product.
  • A mockup is clickable or highly interactive.
  • A mockup includes minimal details and color.

Test your knowledge on working with design systems

4. Which of the following is a basic component of a design system? Select all that apply.

  • Editorial styles
  • Visual styles
  • Guidelines
  • UI components

5. A design team is creating mockups for a website, and wants these mockups to incorporate solutions for multiple pages. A teammate proposes the creation of a design system to ensure consistency. Which of the following is another benefit of a design system?

  • Design systems house single-use elements.
  • Design systems help designers create scalable designs and increase efficiency.
  • Design systems allow designers to develop standards as they move through the process.
  • Design systems help separate the product from the brand identity.

Test your knowledge on creating a homepage in Adobe XD

6. Fill in the blank: When creating a mockup in Adobe XD, you can add images easily by creating a ___ first, then dropping the image inside of it.

  • text box
  • line
  • drawing
  • shape

7. When creating a mockup in Adobe XD, where can you find the alignment tool?

  • Artboard
  • Components tab
  • Property inspector
  • Assets panel

8. What is the assets panel in Adobe XD?

  • A collection of the elements and preferences created in a design.
  • A static high-fidelity design used as a representation of a final product.
  • An order of typefaces and fonts used to create divisions to aid users in where to focus and find information.
  • A feature used to move or resize an element from a stack, and automatically move the rest of the elements, to preserve the defined spacing between elements.

Test your knowledge on web accessibility

9. Imagine a designer is creating a responsive high-fidelity webpage that should be accessible to people with disabilities. They place markers next to interactive UI elements on the page. What method is the designer using?

  • Traversal order
  • Labels
  • Annotations
  • Hierarchical headings

10. Imagine a designer is creating a responsive high-fidelity webpage that should be accessible to people with disabilities. They apply a method to scale the size of the text based on its importance on the page. What method is the designer using?

  • Labels
  • Hierarchical headings
  • Annotations
  • Traversal order

11. Imagine a designer is creating a responsive high-fidelity webpage that should be accessible to people with disabilities. They apply a method to add descriptive language to the interactive UI elements on the site. What method is the designer using?

  • Annotations
  • Hierarchical headings
  • Traversal order
  • Labels

Test your knowledge on usability studies

12. What are the main goals when conducting usability studies for high-fidelity prototypes? Select all that apply.

  • Identify areas to iterate on the prototype and improve the design
  • Define the design problem
  • Determine the design solution
  • Understand how users will interact with the final product

13. A designer wants to test a high-fidelity design and conduct a usability study. Which of the following is an example metric that can be used to measure the design’s success?

  • Start time
  • User error rate
  • Color saturation

Devendra Kumar

Project Management Apprentice at Google

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