Week 2 – Thinking like a UX designer

foundations of user experience (ux) design coursera answers week 2

Weekly challenge 2: Thinking like a UX designer

1. As a UX designer, one of the key challenges of getting to know your users is avoiding taking a narrow view of the user, or making assumptions that they have the same needs and wants as you do. To reach as many users as possible, which of the following questions should you understand about your user? Select all that apply.

  • Do my users have disabilities to consider–whether temporary, situational, or permanent?
  • Where are my users accessing the product or service?
  • How much are users willing to pay for the product service?
  • How familiar are my users with technology?

2. A designer completes the first three steps of the user-centered design process. This results in a design they hope will solve the end user’s problem. What is the final step in the process?

  • Prototype
  • Evaluate
  • Iterate
  • Ideate

3. When following the user-centered design approach, what should a designer do after completing initial user research to better understand the user?

  • Build on previous designs and make tweaks
  • Determine who your user is
  • Determine the most important user problem to solve
  • Test the design solution with real people

4. Design Thinking involves the following phases: empathize, define, ideate, prototype, and test.

  • True
  • False

5. In which phase of Design Thinking would a designer create an early model of a product that demonstrates its functionality?

  • Test
  • Prototype
  • Ideate
  • Empathize

6. What is a platform?

  • The design solution a designer uses to meet a user’s needs
  • The system a designer uses to create a functional and affordable design
  • The medium through which users experience a product
  • The screen size a designer selects to ensure the design is accessible for most users

7. Fill in the blank: Responsive web design allows a website to change automatically depending on _______.

  • the user’s connection speed
  • the cost of the device
  • the size of the device
  • whether the user is a customer

8. What does an equity-focused design approach seek to do?

  • Accommodate the needs of users with disabilities
  • Build products for one type of user, so the benefits can extend to many other types of users
  • Build products that meet the needs of specific individuals and groups who have been excluded in the past

9. True or false? Screen readers are one of the most common assistive technologies for people with limited vision

  • True
  • False

10. User experience should focus on the experience of existing users, and which other key group?

  • Users who are adapting to cloud-based technology
  • Users who are in the field of technology
  • Users who are about to become internet users
  • Users who are transitioning from desktop to mobile

11. People who do not identify as having a disability also benefit from the assistive technologies created for accessibility.

  • True
  • False

Shuffle Q/A 1

12. Fill in the blank: The term accessibility refers to the design of products, devices, services, or environments for _______.

  • People with motor disabilities
  • People with vision disabilities
  • People with special access to premium features
  • People who are deaf or hard of hearing

13. Which of the following is the correct order of the steps in the user-centered design process?

  • Understand, Specify, Design, Evaluate
  • Specify, Understand, Design, Evaluate
  • Evaluate, Design, Specify, Understand
  • Design, Specify, Understand, Evaluate

Devendra Kumar

Project Management Apprentice at Google

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