Weekly challenge 4: Participate in design critique sessions – Shuffle Q/A 1

20. What is a design critique session?

  • A competition between UX designers for the creation of the final design
  • A planned period of time where UX designers present their work to team members and listen to feedback
  • An opportunity for design practice with the design team and the project stakeholders
  • A week or more to answer critical business questions on the design project

21. When giving feedback, which of the following is a best practice?

  • Support your feedback with reasoning
  • Keep your feedback broad
  • Deliver your feedback to an entry level team member in the same way you would to a senior employee
  • Provide the solution you think should be applied

22. When synthesizing feedback from a design critique session, what are some things a designer should do?

  • The designer should let that reviewer know that their suggestion was unnecessary when their feedback is not applied as an action item
  • The designer should start by identifying themes in the feedback from multiple reviewers.
  • The designer should always make the decision alone on whether or not to implement a piece of feedback.
  • The designer should make sure that every piece of feedback is somehow implemented into the designs.

23. What should a designer consider when reflecting on how much feedback they give and receive at each stage of a project? Select all that apply.

  • Am I checking with the right superiors before giving my feedback?
  • Am I checking in regularly with other team members to get feedback on my designs?
  • Am I able to comfortably give constructive feedback about another designer’s project?
  • Am I letting people know when I don’t like the feedback they’ve offered?

24. In a design critique session, which member focuses on documenting feedback and the design ideas from that session?

  • Presenter
  • Facilitator
  • Notetaker
  • Reviewer

25. Which helpful tips should you consider when giving feedback? Select all that apply.

  • Limit the feedback to address only major issues
  • Describe problems with the design, not offer solutions
  • Support the feedback with a reason
  • Adjust the feedback for each situation

26. A designer presented a design during a design critique session. The most frequent feedback was that the design needed to consider a more accessible color palette for users with limited vision. What actionable steps can this designer take?

  • Identify feedback that’s more important and focus on those critiques first
  • Discuss alternatives that work around the feedback rather than addressing it
  • Consider consulting a diversity and accessibility representative at the company
  • Refrain from taking action until there is a better reason for the feedback.

27. Fill in the blank: When synthesizing feedback from a design critique session, a designer should start by _____.

  • letting reviewers know that their suggestions have been made into action items
  • ensuring that every piece of feedback is somehow implemented into the designs
  • identifying themes in the feedback
  • making decisions alone on whether or not to implement a piece of feedback

28. The newest member of a design team emails another designer to review the mockups they drafted. How should the more senior designer reply?

  • They should forward the email to the Lead UX designer without a reply because they’re short on time.
  • They should recognize what the new team member did well, list a couple of potential issues, and offer to meet in person to discuss them further.
  • In order to spare the new team member’s feelings, ignore any problems, and say that everything looks perfect.
  • They should reply with a list of all the design elements that are wrong and detail exactly how to fix them.

Shuffle Q/A 2

29. How can a designer overcome reservations about giving and receiving feedback?

  • Follow all feedback or advice
  • Build fewer designs
  • Consider feedback from only senior team members
  • Practice and reflect on feedback over time

30. Receiving feedback can improve designs and build a designer’s confidence. Which of the following is another benefit of feedback?

  • Encourages other designers on the team
  • Gives the designer an opportunity to defend themselves
  • Offers new problems that might be solved by the design
  • Broadens the designer’s perspective

Devendra Kumar

Project Management Apprentice at Google

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